The whole interface itself will soon have an option to set its scale, which is a long-requested feature for both accessibility and display format reasons. You can see this in motion in last month’s vlog (at 4:41 seconds). The most eye-catchingly obvious of these changes is probably the level launch menu, which looks much cleaner and has some fancy live-rendered ants in it now. The old and unhelpfully-named option called ‘realistic mode’ has been broken down into its component pieces (hiding pheromone markers, trails, and buried food and creature outlines) and added to a new tab on the updated menu, which also includes options for disabling seasonal hats on the queen if you so wish - not everyone wants to look at a Santa hat in December. A host of changes are coming to the menu system and user interface - more menus will be full screen-sized rather than floating boxes, making the visuals less cluttered when navigating them.
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September 2023
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